MathHammer 40K 8th Edition Updates

Back to MathHammer.

July 16th 2018

  • You can now easily select Equivalents. E.g. select GEQ to get the Defender Stats for a Guardsmen.

July 12th 2018

  • Improved page load speed.

June 28th 2018

  • Fixed a bug where the % of damage was incorrect when you have more than one attacking model.

June 21st 2018

  • Fixed a bug where the AP on a 6+ was not being used at all.
  • Fixed a bug where the number of dead models was wrong when the damage was being calculated from two or more attacking models.

June 20th 2018

  • Fixed a bug when an AP was added but there was no save.
  • Fixed a bug where the Total Damage shown was equal to the Wounds of the target.

June 19th 2018

  • New Feature! Use the "How to Kill?" button to determine the minimum number of shots needed to have a 50% chance of killing your target.
  • Fixed a bug where Ignore Damage on a dice roll was being applied to Wounds, not Damage.

June 18th 2018

  • Fixed a bug where the Total Damage was 1 too high.

June 15th 2018

  • New Feature!You can now cause Mortal Wounds on any roll, not just a 6+. This is useful for Haywire.
  • New Feature!Added a helper to explain the difference between Total Damage and Dead Models.
  • Fixed a bug when using to hit modifiers and re-rolling Ones or All To Hit rolls.

June 13th 2018

  • New Feature!You can now Auto Wound on a 6+, which also works with the To Hit modifiers.
  • New Feature!You can now do Mortal Wounds on a Wound of 6+, which also works with the To Wound modifiers.
  • Fixed a bug with Tesla and modified hit rolls.
  • Fixed a bug with modified hit rolls.
  • Fixed a bug when no Save value was entered.

May 14th 2018

  • New Feature!Poison and Poison 2+ now available.

March 28th 2018

  • Fix a bug with negative to Wound modifiers acting like positive to Wound modifiers.

March 27th 2018

  • Remove ads via Patreon or Paypal.
  • New Feature!Modify to Hit rolls!
  • New Feature!Modify to Wound rolls!
  • Fixed Salamanders option.
  • Removed chat button on mobile.
  • Logo!

February 23rd 2018

  • Added Ads until I can get a Patreon set up for my 40K Blog and other projects.
  • Also, donations always welcome :-)

January 25th 2018

  • Return on Investment (for the more serious player) - input the total cost of the Attacking models and the per model cost of the Defending model - to get an ROI percentage.
  • Defaults to three units now rather than five.
  • Use Add Unit to add as many as you need.

January 24th 2018

  • Use 2D6HI for the number of shots for a weapon if you roll 2D6 and pick the highest.

January 19th 2018

  • If you now have more than one model shooting, new "bars" are now shown to show the proportion of damage dealt for that model against your target.

January 18th 2018

  • Site now runs on SSL.
  • Fixed a bug where the total number of wounds caused was incorrect when using multiple weapons.
  • Fixed a bug where "AP value on 6+ to Wound" was not being applied.
  • Made D6MIN3 work.
  • Fixed an issue where the Total Dead Models and Total Damage was too low with multiple weapons.

September 24th 2017

  • Added in Salamanders ability to re-roll one dice for to hit rolls and to wound rolls.

September 23rd 2017

  • Added Melta for damage. This picks the highest of 2 D6 rolls. For damage enter 'M' or 'Melta' to use this ability.
  • Fixed a bug that made all attacking units use the same weapons profiles for Tesla, AP value on 6+ to Wound, Re-roll Shots?, etc.

September 20th 2017

  • Moved to a more reliable hosting service!

September 19th 2017

  • Allow re-roll of failed saving throws - normal save and invulnerable saves.
  • Fixed an issue related to how a specific AP value is used for To Wound rolls of a 6.
  • Fixed the number of shots calculated for Tesla.

September 18th 2017

  • Fix for Mortal Wounds from Sniper weapons.

September 12th 2017

  • Allow multiple attacking unit profiles.

September 11th 2017

  • Prep for multiple units.
  • Moved 'Options' to Modals.
  • Added a warning if in Portrait on smaller devices.

August 20th 2017

  • Now uses droll library for dice rolls.
  • Shows number of Total Shots - to improve clarity.
  • Shows amount of Total Damage - to improve clarity of the Dead Models number.

August 18th 2017

  • Enter 'S' or 'Sniper' or 'Snipe' for Damage to mimic the Sniper rule of causing an additional 1 Mortal Wound for rolls of a 6+.
  • Added a How to section at the top of this page.

August 11th 2017

  • Fixed an issue where the number of Dead Models was wrong when a weapon more than 1 Damage.

August 10th 2017

  • Now use 'A' for the BS for Auto Hit weapons (Flamers).